#pragma once

#ifndef TEXTURE_H
#define TEXTURE_H


#include "system/System.h"
#include <string>

using namespace std;

namespace leo
{
class LEO_API Texture
{
	DECLARE_SMART_POINTER(Texture);

	string filename;
	unsigned long color;
	unsigned int width;
	unsigned int height;
public:
	Texture(void);
	~Texture(void);
	


#include "Texture.inl"

};
}

#endif